Crypto Games, a Market in the Making of Its Own Fortune
[NEWS BLOG]: Crypto Games, a Market in the Making of Its Own Fortune
Since the release of a game called CryptoKitties in November 2017, the concept of nonfungible tokens has been rooted in the minds of developers and crypto investors alike. The year 2019 was groundbreaking, with large, multinational companies beginning to draw attention to the new sector of digital assets and develop their own projects. In 2020, however, new games backed by different technologies are starting to emerge. So, what does 2020 hold for crypto games?
Tokens that cannot be changed
There are a lot of fungible tokens that the crypto community uses every day, like Monero (XMR) and so on. An excellent example of such tokens is the well-known standard, ERC-20, which emerged back in 2015. Their interchangeability is mainly used in cryptocurrencies, but also in initial coin offerings. In addition to fungible currencies, tokens can be used in gaming — for example, to buy equipment or weapons — that is, they can be used for anything that does not require uniqueness and that can be exchanged.
Then comes the need to make tokens unique. Imagine that a gamer has spent 100 hours to get a very rare artifact in a game, but upon receiving the item, realizes there is no way to trade or exchange it. So, the time spent obtaining it is wasted. To prevent this, special tokens have come to the rescue, which turn a valuable weapon in the game into a unique, one-off asset that can be exchanged or sold. Nonfungible tokens, or NFTs, are not interchangeable, as there is only one of each of them in the world. The most popular standard for such tokens is ERC-721.
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